Nearly no updates for nearly a semester! I have been rushing up all the assignments and projects for this semester and finally I have got something to present.
This is the very old version of winlinez. I guess most of you have seen it.
Well, there are more features in my game. Unlike the traditional winlinez, my version has three difficulty levels. The difference is that for advanced levels, the token poping up number will increase if the player takes too long time to think a move!
This is my first game...really learned a lot of things, from writing UI, designing the tokens and logos, algorithms like path findings and token removing conditions, BGMs, fancy animation effects...etc.
I guess this game is not well optimized, I have tested it on my NOKIA phone, a bit slow and it's not supporting touch screen... I am considering reimplant it on iphone if I have time in future.
Please feel free to download the JAR file and test it.
This is a puzzle game called "Linez", it's actually a clone of a popular traditional game: winlinez. The game rule is simple, just align at least five same pattern tokens in a line, either horizontally, vertically or diagonally to remove them. At the mean while, more tokens will randomly pop up on the board. So, please be hurry up to get more scores before the board is full!
This is the very old version of winlinez. I guess most of you have seen it.
Well, there are more features in my game. Unlike the traditional winlinez, my version has three difficulty levels. The difference is that for advanced levels, the token poping up number will increase if the player takes too long time to think a move!
Other wonderful features like a universal token which can replace any color; a bomb piece which can not only destroy a line but also all other same color tokens on the board.
This is my first game...really learned a lot of things, from writing UI, designing the tokens and logos, algorithms like path findings and token removing conditions, BGMs, fancy animation effects...etc.
I guess this game is not well optimized, I have tested it on my NOKIA phone, a bit slow and it's not supporting touch screen... I am considering reimplant it on iphone if I have time in future.
Please feel free to download the JAR file and test it.